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SGI Developer Toolbox 6.1
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SGI Developer Toolbox 6.1 - Disc 1.iso
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gl42ogl.h
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C/C++ Source or Header
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1996-11-11
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3KB
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105 lines
/*
* (c) Copyright 1993, 1994, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <GL/gl.h>
/* screen == monitor */
#define YOUR_SCREEN_MAXX 1023
#define YOUR_SCREEN_MAXY 766
#define YOUR_WINDOW_PADX 8
#define YOUR_WINDOW_PADY 32
#define MOUSEX 266
#define MOUSEY 267
typedef unsigned short Colorindex;
typedef unsigned short Device;
typedef GLfloat Coord;
typedef GLint Icoord;
extern void
getorigin (long *x, long *y);
/* no origin redoing is done */
extern void
gl_sincos (GLfloat ang, float *sine, float *cosine);
/* ang is in tenths of degrees */
extern long
getvaluator (Device dev);
/* gl4: origin in bottom right
* tk: assumes origin in top left
*/
extern void
glGetMatrix (GLfloat mat[]);
#define maxDEPTH 4294967295.0
#define lsetdepth(ln, lf) \
glDepthRange ( ln / maxDEPTH, lf / maxDEPTH)
extern void
mapcolor (Colorindex index, short r, short g, short b);
extern void
polf2i (long n, Icoord parray[][2]);
extern void
polf2 (long n, Coord parray[][2]);
extern void
polfi (long n, Icoord parray[][3]);
extern void
polf (long n, Coord parray[][3]);
extern void
poly2i (long n, Icoord parray[][2]);
extern void
poly2 (long n, Coord parray[][2]);
extern void
polyi (long n, Icoord parray[][3]);
extern void
poly (long n, Coord parray[][3]);